That took way longer to write up than I expected and I already have about 40 more screenshots of stuff that has happened since I started playing. They will also eventually try to wipe out any nearby hostile factions, once they have the numbers to fight back. They'll also be more likely to accept quests from people in need, though their own safety is their first priority. Then they'll either try to reform them or let them go after a certain amount of time. It would be fun if he could eventually make a garden with every type of plant in it, but it'll make more sense to wait until the entire camp has moved to the ocean before starting on that.īecause all of them were sheriffs, they will always try to capture any wounded enemy and patch them up. Rev just needs the opportunity to grow and harvest plants, which should be easy enough. Because of her love of good food, I'll also try to prioritize making better meals. However, I'll want all of them to have decent armour first in case of ambushes and they'll need to prepare enough food and medicine for the trip.īecause Walsh is an animal lover, I'll refrain from butchering any meat as much as possible (this isn't necessary, but a self-imposed restriction). Cooking being so low means there will be a risk of food poisonings, so we'll just have to hope it won't get too bad.īecause Callaway and Walsh are both ocean lovers, the long term plan is to eventually move the entire camp to the ocean. Hopefully they'll learn fast enough so they will be able to replace their gear as it breaks and upgrade their houses once they've unlocked the right technologies. Construction and crafting skills being low for all of them will mean they'll be limited in what they can build, but luckily they'll start with some decent weapons and clothing. While Rev's plant skill starts of very low, it'll grow so quickly that we should be able to rely on him for supplying most, if not all, of the food. The planThese colonists will be able to defend themselves well, as they're all proficient with ranged and melee weapons, and they have enough medical skill to patch up any wounds sustained.
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